+0x00 Word Exist Flag (20=None) +0x02 Word Index used in SCM +0x04 Float X Position +0x08 Float Y Position +0x0C Float Z Position +0x10 DWord Attached to +0x14 DWord Fired from +0x18 DWord Disappear Time (from 0xB7CB84) +0x1C Float Size +0x20 Byte Some Flag +0x21 Byte Unknown 60 +0x22 Word Unknown 0 +0x24 Float Unknown Corona(圆点辉光) Start 0xC3E058 Size 0x3C Num 0x40
+0x00 Float X Position +0x04 Float Y Position +0x08 Float Z Position +0x0C DWord Unknown +0x10 DWord Ptr To Texture Struct (+0x10 Char[64] Name) +0x14 Float Radius +0x18 Float Unknown +0x1C Float Far Clip +0x20 Float Near Clip +0x24 DWord 0 +0x28 Float 15.0 +0x2C Byte Color R +0x2D Byte Color G +0x2E Byte Color B +0x2F Byte Color A +0x30 Byte Fade (0=Hide/255=Show) +0x31 Byte Some Flag (0/1) +0x32 Byte Flare +0x33 Byte Some Flag (0/1) +0x34 DWord Some Flag +0x38 DWord 0
Bullet(子弹) Start 0xC88740 Size 0x2C Num 0x08
+0x00 DWord Weapon Type +0x04 DWord Fired From +0x08 Float Destroy Time +0x0C Byte Exist Flag +0x0D Byte3 Padding +0x10 Float X Position +0x14 Float Y Position +0x18 Float Z Position +0x1C Float X Velocity (Meters per Frame) +0x20 Float Y Velocity (Meters per Frame) +0x24 Float Z Velocity (Meters per Frame) +0x28 Word Damage +0x2A Word Padding * Start Address and some other are from Sacky's post in GTAForums.com
Explosion(爆炸) Start 0xC88950 Size 0x7C Num 0x10
+0x00 DWord Explosion Type +0x04 Float X Position +0x08 Float X Position +0x0C Float X Position +0x10 Float Unknown +0x14 Float Unknown 0.5 +0x18 DWord Unknown 0 +0x1C DWord Unknown 0 +0x20 Float Disappear Time (from 0xB7CB84) +0x24 Float Unknown 1.0 +0x28 Byte Frames from Created +0x29 Byte Unknown 1 +0x2A Byte Unknown 1 +0x2B Byte Unknown 0 +0x2C Float Created Time (from 0xB7CB84) +0x30 DWord Unknown 0 +0x34 Float Visible Radius +0x38 DWord Unknown 0 +0x3C DWord Time from Created +0x40 - +0x78 Float Effect Coords 以上的结构体我还木有进行试验,有空就去试试看。好!摸了{:6_151:}